

There are a lot of interactions that the Reader can have with Quill and other characters. There's a good balance between combat and puzzles in Moss: Book 2, but, overall, the environmental challenges are more difficult than the fights and boss battles. Each weapon can also be used to interact with the environment in different ways, and as more are unlocked, the puzzles become more intricate. Additionally, some enemies will only take damage from a specific weapon. There are also different types of enemies and several improvements to combat, including new weapons.Īll of the weapons feel completely unique in combat because Quill's attacks, combos, and speed will change for each one. Each level is carefully crafted with a lot of subtle details, and the environments Quill visits range from harsh snow in the mountains to beautiful, sunny gardens.

The button layout on the Meta Quest 2 is simple, and it's easy to control Quill and the Reader simultaneously. The Reader can interact with the environment, and Quill physically traverses each stage. Moss: Book 2 has pretty much the same controls as the first game. The controls for moving Quill and the Reader are very intuitive on the Meta Quest 2, and the transitions between reach room make it very comfortable play. Throughout the game, there are also collectibles to find, as well as cosmetics to change Quill's look. While progressing, Quill will receive new powers that give her and the Reader different ways to interact with the rooms. Each room has a puzzle to figure out, and a lot of them also include combat encounters. However, most of this Zelda-inspired game takes place in diorama-style rooms with the Reader looking in and Quill moving through them. The Reader starts out turning pages of a book, and after each milestone more of the book is narrated in cutscenes. Related: Games Like BOTW To Play While Waiting For Breath of the Wild 2 This sequel has higher stakes, a much grander adventure, and some emotional moments that enhance the immersiveness. Throughout the story, Quill and the Reader's bond is tested as they attempt to take on a variety of formidable foes.

Once Quill reunites with her uncle, they begin forming a plan to stop the Arcane by defeating the rest of Sarffog's more powerful allies. Quill and the Reader have made it to the castle after defeating the giant snake that kidnapped Argus. Moss: Book 2 picks up right where the first game left off.
